| |

| Core
Texts |
David
Gauntlett & Ross Horsley (2004, 2nd edition)

|
David
Bell (2000) An Introduction to Cybercultures

|
|
 |
Cyberculture
MSTD2032
Year 2, core module for Media degree and option for degrees
in Cinema and Screen Practice.
This
couårse has existed since September 2002.
Course
team:
Dr Andy Miah, Course Leader
Blane Savage, Lecturer in New Media
Alison Clifford, Lecturer in Digital Art
|
| |
|
|
Themes
identity
gender/sexuality
digital games
digital art
cyberpolitics
cyborg narratives |
|
Students
will:
• Develop an understanding of the issues relating to cyber
culture
• Investigate issues relating to cyber politics and power
• Develop an understanding of comparisons between online
and offline communities
• Analyse the impact and implications of cyber culture
on existing social and economic structures. |
| |
|
|
 |
|
 |
| |
|
|
Background
CyberCulture is at the forefront of social research and an emerging
topic in media theory. The term has evolved out of a number
of academic traditions including critical theory, cultural studies,
media theory, and sociology bringing into focus the collection
of cultures and products that exist in or are made possible
by the Internet, along with narratives told about these cultures
and cultural products. Its development has been significant
both in theory and research. This module builds upon the aspects
of ‘new’ media covered elsewhere in Media:, introducing
alternate aspects of CyberCulture to engage with broad sociological
concepts such as gender, sexuality, identity, narrative, politics,
and globalisation. This module offers the chance to engage with
cybercultural phenomena first hand, addressing complex concepts
of gender, sexuality, and identity, as they are problematised
in cyberspace. Themes arise about CyberSexuality, VideoGaming,
each of which are new technologies offering new creative industries
for media studies students. This course will promote a greater
understanding about the way in which the Internet, particularly
the World Wide Web is being continually re-configured, which
also brings into question the rigour and suitability of conventional
social scientific methodologies. |
|
Indicative
Content
Week 1 – Introduction to Cyberculture
Week 2 – Narratives of Cyberspace
Week 3 – Digital Language
Week 4 - Online Research Methods
Week 5 – Reading Week
Week 6 – CyberIdentity
Week 7 – Cyborg, Monsters and Others
Week 8 – Cyber-Art / Stelarc
Week 9 – Cyber politics
Week 10 – Digital Disobedience
Week 11 – CyberSexuality
Week 12 – Digital Games
“Cyberspace
does not lie within your borders. Do not think that you can
build it, as though it were a public construction project.
You cannot. It is an act of nature and it grows itself through
our collective actions.” (John Perry Barlow, 1996) |
| |
|
|
Journals/Gateways
(please note, sometimes website addresses (urls) change. If
the link does not work, google the title to find what you
want.
Association
of Internet Researchers (AoIR): http://aoir.org/reports/ethics.html
CTHEORY: http://www.ctheory.net
CMC Magazine: http://www.december.com/cmc/mag/
CyberPsychology and Behaviour (library electronic journals)
Cybersoc: http://www.socio.demon.co.uk/home.html
Cybersociology: http://www.cybersociology.com/
Electronic Journal on Virtual Culture: http://www.monash.edu.au/journals/ejvc/
First Monday: http://firstmonday.org
Game Studies: http://cmc.uib.no/gamestudies/
Journal of Computer Mediated Communication: http://jcmc.huji.ac.il/jcmc.html
Ludology.org – VideoGame Theory: http://www.jacaranda.org/frasca/weblog/
Media Culture: http://www.media-culture.org.au/indexmain.html
Resource Center for Cybercultural Studies: http://www.otal.umd.edu/~rccs/
Spark-Online: http://www.spark-online.com
Articles/Chapters
Adam, A. (2002). "Cyberstalking and Internet pornography:
gender and gaze." Ethics and Information Technology 4:
133-142.
Baird, R. M., R. Ramsower, et al. (2000). Cyberethics: Social
and Moral Issues in the Computer Age. Amherst, NY, Prometheus
Books.
Bassett, E. H. and K. O'Riordan (2002). "Ethics of Internet
Research: Contesting the human subjects research modell."
Ethics and Information Technology 4: 233-247.
Bayn, N. K. (1995). From practice to culture on Usenet. The
Cultures of Computing. S. L. Star. London, Blackwell.
Bell, D. and B. Kennedy, Eds. (2001). The Cybercultures Reader.
London, Routledge.
Bolter, J. D. (1991). Writing Space: The Computer, Hypertext,
and the History of Writing. Hillsdale, NJ, Lawrence Erlbaum.
Borden, Diane L. and Harvey, Kerric. (eds.) (1998). The Electronic
grapevine: rumor, reputation, and reporting in the new on-line
environment, (Mahwah, N.J.: L. Erlbaum Associates).
Brown, D. (1997). Cybertrends: Chaos, Power and Accountability
in the Information Age. London, Viking.
Bruckman, A. (2002). "Ethical Guidelines for Research
Online."
Cairncross, F. (1997). The Death of distance: How the communications
revolution will change our lives. London, The Orion Publishing
Group Ltd.
Castells, M. (1997). The Information Age: Economy, Society
and Culture: Volume II: The Power of Identity. Oxford, Blackwell.
Cocking, D. and S. Matthews (2001). "Unreal Friends."
Ethics and Information Technology 2(4): 223-231.
Cronin, B. and E. Davenport (2001). "E-Rogenous Zones:
Positioning Pornography in the Digital Economy." The
Information Society 17: 33-48.
Cutting Edge: The Women's Research Group, Ed. (1999). Desire
by Design: Body, Territories, and New Technologies. London,
I.B. Tauris.
Dery, Mark. (eds.). 1994. Flame wars: the discourse of cyberculture,
(Durham, NC: Duke University Press)
Dery, Mark. 1996. Escape Velocity: Cyberculture at the End
of the Century, (Grove, Atlantic).
Edwards, P. N. (1995). Cyberpunks in Cyberspace: the politics
of subjectivity in the computer age. The Cultures of Computing.
S. L. Star. London, Blackwell.
Gibson, W. (1984). Neuromancer. New York, Ace.
Goffman, Erving. (1969). The Presentation of Self in Everyday
Life. (Middlesex, Penguin).
Hall, K. (1996). Cyberfeminism. Computer-Mediated Communication:
Linguistic, Social & Cross-Cultural Perspectives. S. C.
Herring. Amsterdam & Philadelphia, John Benjamins Publishing
Company: 147-170.
Hamelink, C. J. (2000). The Ethics of Cyberspace. London,
Sage Publications.
Hayward, Philip and Wollen, Tana. (eds.). 1993. Future visions:
new technologies of the screen, (London: BFI Publications).
Herz, J.C. (1997) Joystick Nation. Abacus: London.
Holmes, David. (eds.). 1997. Virtual politics: identity and
community in cyberspace, (London, Sage Publications)
Jones, R. (1996). "A Critique of Barlow's "A Declaration
of the Independence of Cyberspace"." Extropy: Journal
of Transhumanist Solutions: http://www.extropy.org/ideas/journal/previous/1996/07-03.html.
Jones, Steve. 1997. Virtual culture: identity and communication
in cybersociety, (London, Sage Publications)
Jones, Steve. (ed.) 1995. CyberSociety : computer-mediated
communication and community, (London: Sage Publications).
Jordan, Tim. 1999. Cyberpower: the culture and politics of
cyberspace and the Internet, (New York: Routledge)
Jordan, Tim. 2001. ‘Language and libertarianism: the
politics of cyberculture and the culture of cyberpolitics’,
Sociological Review 49 (1)
Geoff King. 2000. Spectacular narratives: Hollywood in the
Age of the Blockbuster, (London, I.B. Taurus).
King, Geoff and Krzywinska, Tanya. 2002. ScreenPlay: Cinema/Videogame
Interfaces, (London, Wallflower Press).
Kitchin, Rob. 1998. Cyberspace: the world in the wires, (Chichester,
Wiley).
Kizza, J. M. (1996). Social & Ethical Effects of the Computer
Revolution. London, McFarland & Company, Inc.
Kling, R., L. Ya-ching, et al. (1999). "Anonymous Communication
Policies for the Internet: Results and Recommendations of
the AAAS Conference." Information Society 15: 71-77.
Kolko, B. E. (1999). "Representing Bodies in Virtual
Space: The Rhetoric of Avatar Design." The Information
Society 15: 177-186.
Lash, Scott. and Urry, John. 1994. Economies of Signs and
Space, (London, Sage).
Loader, Brian. 1998. Cyberspace divide: equality, agency,
and policy in the information society, (London, Routledge).
Ludlow, Peter. 1996. High noon on the electronic frontier:
conceptual issues in cyberspace, (Cambridge, Mass.: MIT Press).
McCourt, T. and P. Burkart (2003). "When creators, corporations
and consumers collide: Napster and the development of on-line
music distribution." Media, Culture & Society 25:
333-350.
McLuhan, Marshall. 1973, Understanding Media: The Extensions
of Man, (Aylesbury, Abacus).
Miah, A. (2003) Cybersex: No Gender? No Sexuality? No Body,
in S. LaFont (Ed.) Constructing Sexualities: Readings in Sexuality,
Gender, and Culture, New York, Prentice Hall. [ON BLACKBOARD].
Miah, A. (2002) Book Review of Trigger Happy: The inner life
of video games by Steven Poole, London, Fourth Estate (2001),
Media, Culture & Society, 24(6) [ON BLACKBOARD].
Mikula, M. (2003). "Gender and Videogames: the political
valency of Lara Croft." Continuum: Journal of Media and
Cultural Studies 17(1): 79-87.
Patelis, Korinna. 2000. ‘The political economy of the
internet’ in Curran, James. Media Organisations in Society,
(London, Arnold).
Plant, S. (2000). On the Matrix: Cyberfeminist simulations.
The Cybercultures Reader. D. Bell and B. M. Kennedy. London,
Routledge: 325-336.
Poole, S. (2000). Trigger Happy: the inner life of videogames.
London, Fourth Estate.
Porter, David. 1997. Internet Culture. (London: Routledge).
Rheingold, Howard. 1994. The Virtual Community: Homesteading
on the Electronic Frontier, (London, Secker and Warburg).
Ruhleder, K. (1995). Sex and death among the disembodied:
VR, cyberspace, and the nature of academic discourse. The
Cultures of Computing. S. L. Star. London, Blackwell.
Sheff, D. (1993) Game Over: Nintendo’s Battle to Dominate
Videogames Random House: New York.
Shields, Rob. 1996. Cultures of Internet: virtual spaces,
real histories, living bodies, (London: Sage).
Silverstone, R. and E. Hirsch (1992). Consuming Technologies
- Media and Information in Domestic Spaces. London, Routledge.
Smith, Marc and Kollock, Peter. (eds.) 1998. Communities in
cyberspace, (New York: Routledge).
Squires, J. (2000). Fabulous Feminist Futures & the Lure
of Cyberculture. The Cybercultures Reader. D. Bell and B.
M. Kennedy. London, Routledge: 359-373.
Star, S. L., Ed. (1995). The Cultures of Computing. London,
Blackwell.
Stern, M. J. (2000). "Back to the Future? Manuel Castells'
The Information Age and the prospects for social welfare."
Cultural Studies 14(1): 99-116.
Stryker, S. (2000). Transexuality: The postmodern body and/as
technology. The Cybercultures Reader. D. Bell and B. M. Kennedy.
London, Routledge: 588-597.
Terry, J. and M. Calvert, Eds. (1997). Processed Lives: Gender
and Technology in Everyday Life. London and New York, Routledge.
Turkle, Sherry. 1997. Life on the Screen. (New York, Simon
& Schuster).
Wakeford, N. (1997). Networking Women and Grrrls with Information/Communication
Technology: Surfing Tales of the World Wide Web. Processed
Lives: Gender and Technology in Everyday Life. J. Terry and
M. Calvert. London and New York, Routledge: 51-66.
Ward, K. J. (1999). "Cyber-ethnography and the emergence
of the virtually new community." Journal of Information
Technology 14(1): 95-105.
Webster, F. (1995), Theories of the Information Society, London,
Routledge.
Winston, Brian. 1998. Media technology and society: a history
from the telegraph to the Internet, (London: Routledge).
Banks,
J. (1998). "Controlling Gameplay." M/C: A Journal
of Media and Culture 1(5). http://www.uq.edu.au/mc/9812/game.html
Barlow, J. P. (1996). A Declaration of the Independence of
Cyberspace. http://hobbes.ncsa.uiuc.edu/sean/declaration.html
Biocca, F. (1997). "The Cyborg's Dilemma: Progressive
Embodiment in Virtual Environments." Journal of Computer
Mediated Communications 3(2): http://www.ascusc.org/jcmc/vol3/issue2/biocca2.html.
Bocij, P. (2003). "Victims of cyberstalking: an exploratory
study of harassment perpetrated via the Internet." First
Monday 8(10): http://firstmonday.org/issues/issue8_10/bocij/index.html.
Buchanan, E. A. (2000). "Strangers In the "Myst"
of Video Gaming: Ethics and Representation." Computer
Professionals for Social Responsibility 18(1): http://www.cpsr.org/publications/newsletters/issues/2000/Winter2000/buchanan.html
Butcher, M. (2004). Music to the ears. The Guardian. London:
http://www.guardian.co.uk/online/story/0,3605,1234822,00.html.
Byrne, C. (2004). Napster is back, and this time it's legal.
The Independent. London: http://enjoyment.independent.co.uk/music/news/story.jsp?story=3D523344.
Cavanagh, A. (1999, August 6). "Behaviour in Public?:
Ethics in Online Ethnography." Cybersociology 6. http://www.socio.demon.co.uk/magazine/6/cavanagh.html
Campbell, C. and S. A. Wickman (2000). "Familiars in
a Strange Land: A Case Study of Friends Chatting Online."
M/C: A Journal of Media and Culture 3(4):
http://www.media-culture.org.au/0008/friends.html
Clayton, L. (1997). "Are there virtual communities?"
Ends & Means: Journal of the University of Aberdeen Centre
for Philosophy, Technology, and Society 2(1): http://www.abdn.ac.uk/cpts/clayt.htm
Crosby (1999). "Reflections on The Matrix." Film
Philosophy 3(31):
http://www.film-philosophy.com/vol3-1999/n31crosby
Desser, D. (2000). "Gender Morphing in Cyberspace."
The Journal of Electronic Publishing 6(1): http://www.press.umich.edu/jep/06-01/desser.html
Ebare, S. (2004). "Digital music and subculture."
First Monday 9(2): http://firstmonday.org/issues/issue9_2/ebare/index.html.
First Monday (1999). "Interview: Howard Rheingold."
First Monday 4(11): http://firstmonday.org/issues/issue4_11/rheingold/index.html.
Frith, M. (2003). 'Grand Theft Auto' makers sued over teenage
killing. The Independent. London: http://news.independent.co.uk/world/americas/story.jsp?story=3D444500.
Gaunt, V. (2001). Identity within the virtual community, Spark-Online.
http://www.spark-online.com/issue23/gaunt.html
Hamman, R. (1997). "The Application of Ethnographic Methodology
in the Study of Cybersex." Cybersociology 1. http://www.cybersoc.com/magazine/1/plummer.html
Haraway, D. (1985). "A Manifesto for Cyborgs: Science,
Technology, & Socialist Feminism in the 1980s." Socialist
Review 80: 65-108. www.stanford.edu/dept/HPS/Haraway/CyborgManifesto.html
Hård af Segerstad, Y. (2000). "Swedish Chat Rooms."
M/C: A Journal of Media and Culture 3(4): http://www.api-network.com/mc/0008/swedish.html
Have, P. T. (2000). "Computer-mediated chat: ways of
finding chat partners." M/C: A Journal of Media and Culture
3(4): http://www.api-network.com/mc/0008/partners.html
Jones, R. A. (1995). "The Ethics of Research in Cyberspace."
Internet Research 4(330-35). http://www.usyd.edu.au/su/social/papers/jones.htm
Jones, R. (1996). "A Critique of Barlow's "A Declaration
of the Independence of Cyberspace"." Extropy: Journal
of Transhumanist Solutions: http://www.extropy.org/ideas/journal/previous/1996/07-03.html
Joy, B. Why the future doesn't need us.Our most powerful 21st-century
technologies - robotics, genetic engineering, and nanotech
- are threatening to make humans an endangered species. http://www.wired.com/wired/archive/8.04/joy.html
Kroker, A. (1999, July 5). "Digital Humanism: The Processed
World of Marshall McLuhan." CTHEORY. http://www.ctheory.com/a28-digital_humanism.html
Lanier, J. ( ) One-Half of a Manifesto: Why stupid software
will save the future from neo-Darwinian machines. http://www.wired.com/wired/archive/8.12/lanier.html
Parks, M. R. and K. Floyd (1996). "Making Friends in
Cyberspace." Journal of Mediated Communication 1(4):
http://jcmc.huji.ac.il/vol1/issue4/parks.html
Unabomber manefesto. Future http://www.panix.com/~clays/Una/una5.html#section23
Vinge, V. ( ) What is the Singularity?
http://www.ugcs.caltech.edu/~phoenix/vinge/vinge-sing.html
Blogs,
Resources, and Others
A.N.S.W.E.R. http://www.internationalanswer.org
Blog Census www.blogcensus.net
Infoshop http://www.infoshop.org
Kali Tal: http://www.freshmonsters.com/kalital/
MoveOn http://www.moveon.org
Slashdot http://www.Slashdot.org
United for Peace & Justice http://www.unitedforpeace.org
The Pew Internet and American Life Project (www.pewinternet.org)
Women’s eNews http://womensenews.org
|
| |
|
|
|
|

art&design // bioethics // china // cyberculture // ethics // law // medicine // olympics // outer space // politics // public engagement with science // science // sport // technology

Miah, A. (2008, Aug 3) A Posthuman Olympics, Washington Post, in press.
Miah, A. (2008, July 31) Inside the mind of a Marathon man, Nature, 454,583-4.
Miah, A. (2008) Paralympics 2.0, Bioethics Forum, The Hastings Center.
Miah, A. (2008) Letter to Utopia: A Reply to Bostrom, Studies in Ethics, Law and Technology, 2(1).
Miah, A. (2008) Engineering Greater Resilience or Radical Transhuman Enhancement, Studies in Ethics, Law and Technology, 2(1).

Glasgow, Scotland i (30 Sept, 2008)
Our Cultural & Moral Commitment to Discover, Create, and Support New Life Forms, for LESS REMOTE: The Futures of Space Exploration: an Arts & Humanities Symposium, International Astronautical Congress, SEC, Glasgow, Scotland [abstract]
Beijing, China c (Aug, 2008)
Chair and Speaker for panel symposium on Emergent Journalistic Cultures at the Olympics, International Symposium on Olympic Research, Beijing National University and University of Western Ontario [outline].
Olympia, Greece i (July, 2008)
Supervising Professor, International Olympic Academy 16th Postgraduate Seminar [Lecture Outlines].
|

Miah, A. (2008) Justifying Human Enhancement: The Accumulation of Biocultural Capital. In: Wint, S. Ethical Futures. The Royal Society for the Encouragement of the Arts (RSA), London.
Miah, A. (2008) Playing Games with Artificial Intelligence. Hale, B. (Ed) Philosophy Looks at Chess . Open Court Press.
Miah, A. (2008). Posthumanism: A Critical History. In Gordijn, B. & Chadwick, R. 'Medical Enhancements and Posthumanity. Springer.
Miah, A. (2008) 'Blessed are the Forgetful': The Ethics of Memory Modification in Eternal Sunshine of the Spotless Mind. In Shapshay, S. (Ed) Bioethics Through Film, Johns Hopkins University Press.
|

Zwart, N. H. (2007). "Genomics and self-knowledge: implications for societal research and debate." New Genetics and Society 26(2): 181-202.
Mitchell, C. B., E. D. Pellegrino, et al. (2007). Biotechnology and the Human Good. Washington, DC., Georgetown University Press.
Peters, H. P., J. T. Lang, et al. (2007). "Culture and Technological Innovation: Impact of Institutional Trust and Appreciation of Nature on Attitudes towards Food Biotechnology in the USA and Germany." International Journal of Public Opinion Research 19(2): 191-220.
House of Commons Select Committee, Science And Technology (2007) Report on Human Enhancement Technologies in Sport.
Koolstra CM, Bos MJW, Vermeulen IE. Through which medium should science information professionals communicate with the public: television or the internet? Journal of Science Communication 2006;5(3):1-8.
May, 2008
The technological enhancement of man, Danish Broadcasting Corporation
April, 2008
Evening Standard
Beijing 2008 Olympics and Protest
March, 2008
The Sports Factor, ABC Radio, Blogging at the Beijing Olympics
Feb, 2008
ESPN Magazine
|

| |
|
|
|
|
Beijing, China c (5 Aug, 2008)
Chair and Speaker for panel symposium on Emergent Journalistic Cultures at the Olympics [outline] |
|
Olympia, Greece i (20 July, 2008)
Supervising Professor, International Olympic Acadmy 16th Postgraduate Seminar [Lecture Outlines]. |
|
Leeds, UK c (16 July, 2008)
Ambush Media: Journalistic Freedom & Media Politics at the Beijing Olympics, Olympic Politics and Protest, Leeds Metropolitan University [abstract]. |
| |
|
|
|
|
London, UK ia (4 July, 2008)
Research Cluster on Innovative Media for a Digital Economy: Health Industries Workshop, British Medical Association House. |
|
Liverpool, UK i (July, 2008)
Keynote, Body & Economy, London 2012 Cultural Olympiad, FACT. |
|
Chicago , USA ia (Jun, 2008)
2016 Olympic Bid conference, the contribution of the arts. |
| |
|
|
|
|
San Francisco , USA i (Jun, 2008)
Bioethics and Doping colloquium, St Mary's College. |
|
London, UK c (Jun, 2008)
with Ana Adi, Framing Beijing's Olympic Bid: Human Rights Advocacy Groups and Online Mainstream International Media, Changes and Challenges: China’s Media, University of Westminster, London, [abstract] |
|
Oxford, UK i (May, 2008)
Guest Seminar, St James Martin Institute for the 21st Century, Programme on Biomedical Ethics and Future of Humanity Institute |
| |
 |
| |
| |
|